There needs to have some main shadows on the first one on the ground. Both looks as though they are kind of fading on the edges. A bit of sharpness is required on the edges. The shadows look off on the first one, since there's some vague light hitting her on the body, and then you get a sharp pitch black dress/corset(?) on her chest and then some glows on the lower part of her dress. The rain looks thick and doesn't feel like actual rain and doesn't have depth and nor does it feel like she is wet from the rain. It's as though, the rain is happening in front of the image and everything is dry behind. The rocks also feel like complete black and unused and without it getting light, is distracting. The bluish/green/cyan colour is nice though.
Okidoky, I made a few changes. What do you think?? The left edge was lightened and I fixed the lighting on the rocks and the top of the dress, not really sure what I can do as far as making the girl look wet though.
Ah. Now it looks good. The background rocks aren't in complete blackness and gives a sense of depth to it, which is good. There's an odd colour spot on her hair (from the rain) and the front of the clothes in the ground where it should be dark has light as opposed to being dark since it's in the shadows and would be dark. So good that way. There are some tutorials on dA or outside that you can see (or even try water on your skin) to see how wet skin looks. Slight highlights for example.